Pelatihan dan Sertifikasi BNSP Animator Madya
25-Sep-2025
Pembuat : Admin Mobile Faculty
Kategori : Media Pembelajaran
Program Pelatihan dan Sertifikasi BNSP – Skema Animator Madya ini dirancang mengikuti praktik terbaik industri animasi. Peserta ditempa dalam pra-produksi → produksi (2D/3D) → pascaproduksi, dengan fokus pada prinsip 12 animasi, rigging, timing & spacing, sinematografi, lighting, rendering, dan compositing. Penyelenggaraan offline dengan harga terjangkau Rp6.800.000 (sudah termasuk hotel/penginapan & makan; minimal 8 peserta).
Animator Madya menjadi tulang punggung pipeline animasi—mengubah storyboard menjadi gerak meyakinkan, menjaga kontinuitas, serta memastikan kualitas visual sesuai style guide proyek. Program ini menggabungkan praktik studio dan kebutuhan asesmen BNSP agar peserta siap uji kompetensi nasional sekaligus membangun portofolio (shot animasi, playblast, final render, dan breakdown proses).
Pra-Produksi Kreatif – brief klien, riset visual, moodboard, styleframe.
Storyboarding & Animatic – beat sheet, timing, camera blocking.
Prinsip 12 Animasi – squash & stretch, anticipation, arcs, overlap, dsb.
Layout & Sinematografi – komposisi, rule of thirds, lens, staging.
Rigging Dasar-Menengah (2D/3D) – kontrol, constraint, deformer, weight.
Body Mechanics & Acting – posing, silhouette, beats, emotional cue.
Timing & Spacing – graph editor, easing, holds, favor.
FX Sederhana – secondary motion, follow through, hair/cloth basic.
Lighting & Shading – three-point lighting, PBR, lookdev.
Rendering & Optimasi – sampling, denoiser, AOV, cache.
Compositing & Finishing – color correction, grain, titles, audio sync.
Quality Control & Review – shot review, notes & revision, delivery spec.
Etika Profesional & Pipeline – manajemen aset, penamaan, versioning.
Tugas: Buat logo bounce 2 detik sebagai opening ident. Target: timing tegas, ease in–out, dan overshoot ringan.
Sketsa Solusi (Blender Python API):
import bpy
# Setup objek
bpy.ops.mesh.primitive_plane_add(size=2, location=(0,0,0))
logo = bpy.context.object
logo.name = ""Logo""
# Timeline 48 frame (24 fps x 2 detik)
bpy.context.scene.frame_start = 1
bpy.context.scene.frame_end = 48
# Key pose: start (di atas), jatuh, pantul, settle
frames = [1, 18, 28, 40]
y_vals = [1.2, 0.0, 0.5, 0.3]
for f, y in zip(frames, y_vals):
logo.location.y = y
logo.keyframe_insert(data_path=""location"", frame=f)
# Haluskan kurva (ease & overshoot ringan)
for fcurve in logo.animation_data.action.fcurves:
for kp in fcurve.keyframe_points:
kp.interpolation =
kp.handle_left_type =
kp.handle_right_type =
Output asesmen: playblast (blocking→splining), final render, breakdown (grafik kurva, timing chart), serta self-review terhadap 12 prinsip.
| Hari | Sesi | Materi Utama | Output Praktik |
|---|---|---|---|
| 1 | Pagi | Pra-produksi & Storyboard/Animatic | Beat sheet, animatic 10–15 detik |
| 1 | Siang | Prinsip 12 Animasi & Body Mechanics | Blocking pose kunci adegan |
| 1 | Sore | Rigging & Camera/Layout | Camera blocking, playblast awal |
| 2 | Pagi | Timing & Spacing, Graph Editor | Splining, ease, overshoot |
| 2 | Siang | Lighting/Rendering & Compositing | Lookdev, final render + audio sync |
| 2 | Sore | QC, Notes & Revisi, Packaging | Delivery package (file proyek, video final) |
| 3 | Pagi | Uji Tertulis (format BNSP) | Teori pipeline & prinsip animasi |
| 3 | Siang | Uji Praktik & Wawancara | Presentasi shot + walkthrough proses |
Mengkaji Brief & Riset Visual: pahami tujuan, audiens, gaya; susun moodboard/styleframe.
Menyusun Storyboard/Animatic: definisikan beats, staging, camera move, tempo.
Menerapkan 12 Prinsip Animasi: terapkan pada key pose, in-between, dan polish.
Rigging & Kontrol: pilih/menyesuaikan rig; weight paint; constraint fungsional.
Body Mechanics & Acting: olah line of action, silhouette, mikro-ekspresi.
Timing/Spacing & Graph Editor: kelola kurva, easing, favor, holds, arc.
FX & Secondary Motion: follow through/overlap untuk elemen rambut/kain sederhana.
Lighting/Rendering: set pencahayaan, sampling efisien, denoise, AOV.
Compositing & Finishing: color pipeline, title/sfx, sinkron audio.
QC & Delivery: shot review, notes/revision, standar penamaan, export spec.
Kami menyelenggarakan Pelatihan & Sertifikasi BNSP – Animator Madya secara offline dengan biaya Rp6.800.000 (termasuk hotel/penginapan & makan, minimal 8 peserta).
Detail program & pendaftaran: https://mobilefaculty.com/skema-sertifikasi-bidang-komputer/